DargonZine | Volume 20, Number 3 |
"
ercantlin!"
I paused halfway out the door onto Division Street and looked over
my shoulder. Tanjural, my son-in-law, was hurrying toward me. I admit, I
sighed a little. The two of us usually ate our lunch together, heading
home at about fifth bell for some of my housekeeper Margat's excellent
cooking. Even though I had come to accept that Tanjural had had nothing
to do with the death of my daughter, Kalibriona, and I had even invited
him into my house, occasionally I just wanted a little time to myself.
The Dusty Reef out on the docks made a fish-cake that Margat just
couldn't duplicate. Then again, perhaps it was just the carefree,
dockside atmosphere of the place that made those cakes and ale taste so
good.
Tanj caught up to me and surprised me by saying, "Percantlin, we
have a problem that's come in with the cargo off the Island Winds. I
thought you should be the one to handle it." Tanj had earned his way in
the past month to be my second-in-command, handling the organizational
duties of the warehouses of the Fifth I Merchants, the company I ran. I
knew that he was competent to handle anything routine, and very likely
many things that were not. Intrigued, I nodded and followed as he set
off.
The Island Winds had arrived that morning, returning from a
six-month journey to far shores. We regularly handled their cargo,
buying the goods we had a use for and brokering their more unique wares
to others. Long haul ships always had a great assortment of freight from
the exotic places they sailed, and the arrival of one was an occasion of
much excitement.
Still, it wasn't likely that Tanj would fetch me just to look at
some strange merchandise or outlandish trinket, at least not in that
tone. We walked briskly across the inner courtyard that the warehouses
faced and came to the loading house, which had doors at both dock and
courtyard ends. The large, long building was well lit from the late
morning light streaming in through both doors, and orderly piles of
goods lined the walls. Nearer the dock end were the stacks of cargo from
the Island Winds. Tanjural led me to one small crate that was situated
by itself a short way from the other freight.
The square box was no more than half-a-man tall and made from
sheets of wood, rather than the more usual planking. The edges were all
covered with a black substance that I confirmed was tar as I got close
enough to smell it. The only marking that I could see was a strange rune
charred into the top. It looked like a circle only three-quarters
complete with a chevron in the center of it, crossed by a horizontal
line with a circle on each end.
The mark was unfamiliar, though it seemed in its isolation to be
some kind of identification, perhaps of the crate's owner. I turned to
Tanjural, and he answered my unasked question.
"This box was found stowed among the crates and barrels belonging
to Frinwalsh and Sons, but it is not listed on their manifest. Nor is it
on any of the cargo manifests the Island Winds took on. No one knows how
the thing got on board, nor do they recognize that mark. I even checked
with the harbormaster, and he has no record of the mark, either.
"But that's not all. Come, look," Tanj said, walking around to the
other side of the box. I followed, and saw that there was a dark spot on
the side of the box. I crouched down and touched the spot, finding that
it was a slightly wet dent in the wood.
I looked up and asked, "How did it get wet?"
Tanj said, "I think that the water is seeping from inside. It's
been dried off several times, but the damp keeps coming back."
I returned my gaze to the crate. "That might explain the tar seal.
But who ships water in a box, when a barrel is designed for the
job?"
"And who does the box belong to?" asked Tanj.
I stood up, my knees protesting only slightly. "Well, we don't know
that, do we? If no one recognizes the box, and no one knows to whom it
belongs, then I say that the box belongs to us. And for all we know,
there might be something alive within, kept so by the briny water that
is seeping out of it. We need to open it up. Perhaps that will tell us
who our mysterious owner is."
Tanjural gestured, and some of the workers laboring at the rest of
the Island Winds' cargo hurried over, pry bars in their hands. They set
to work levering the tar around the top of the box away, and when the
joint was clear, one set the flat end of her tool to it and shoved with
practiced ease.
A booming voice cried out, "No!" as the tool sank in, opening a gap
between the top and side of the box. I looked up to see who had cried
out, and saw a large man standing in the dockside doorway, his face
handsome and weathered and scowling, his wild, long hair streaming black
down his back. I wondered who he might be as he took a step forward,
then glanced back at the box. Suddenly, there was a loud whooshing
sound, and the box blew apart. I thought I saw a geyser of water blow
the lid straight up, and then the sides flattened out. I felt a brief
blast of salty water, and instinctively closed my eyes against it. When
I opened them again, the six planes of wood that had made up the box lay
in disarray on the floor, bone dry every one. I felt my tunic, but it
too was dry. I looked around at the others, but they seemed equally
confused. What had just happened? I wondered whether the strange man
knew, but when I looked, he was no longer standing in the doorway.
Two bells later, I was back in my office with an unsolved puzzle on
my mind and no lunch in my belly. I had helped search the loading house
for anything out of the ordinary, but none of us had found anything. The
six squares of wood, one rune-marked and another dented, all dry, were
all that was left of the box and whatever strangeness had been sealed
inside. No one present had seen anything more definitive than I had, and
no one had any idea what the box had contained.
The search hadn't taken the whole two bells, of course.
Interruptions had been constant; questions put to me because I was
there, not because I was the only one who could answer them, and the
other little daily emergencies that always crop up. Before I knew it,
fifth bell had come and gone, and it was after sixth bell by the time I
had regained my office. I debated whether I should save my appetite for
the evening meal or grab something quick from the Dusty Reef as I
shuffled ledgers on my desk. I finally stood up, decision made, when
Heerans, my assistant, walked in.
"Another emergency in the loading house, Percantlin," he said.
Frowning, I followed him out.
There was a buzz of activity in one corner of the loading house,
behind a pallet of crates, and it drew Heerans and I across the
building. The huddle of Island Winds crew and my own staff parted as we
approached, and I saw that the body of a young man lying on the floor
had been the focus of their attention.
He was sprawled on his back with a slightly sad look on his face,
and he was soaking wet. I bent down next to him, and could smell the
sea, but it was clear from the lack of water on the floor that he hadn't
just dragged himself in here after nearly drowning. There was no sign of
a struggle, either in his splayed limbs, his expression, or the crates
and wall next to him. Was this a new mystery, or did the water link it
to the previous puzzle?
I stood up, and said, "Does anyone know what happened here?"
Sardyee, the supervisor of the loading house, walked over. "No one knows, Master Percantlin," he said in his mild voice. "Jassin there was
working away one moment, and the next he went missing. We called, then
looked, and finally found him. Don't know how he got that way, though."
There were mutters and whispers as the others who had gathered went
back to work now that the boss was there. Soon it was just Sardyee and
me beside the corpse. I tried to make sense of the situation, and the
only possibility was some kind of complicated murder designed to scare
the workers. I thought I had heard the word "nisheg" among the mutters,
but I honestly didn't believe in water spirits. Along with that, we were
too far from the ocean, even with the docks just through the door, for
any kind of nisheg I'd ever heard about to take up residence here.
"So, Sardyee," I said, "did Jassin have any enemies?"
"What? Why? Ah, well ... that is, I don't think so, Percantlin."
"Fine, fine. Have you, perhaps, heard any rumors of discontent
among the workers? Someone with a grudge, someone with a reason to try
to disrupt the loading house today?"
Sardyee was silent for a moment, and I could see understanding come
to his plain face. His eyes narrowed in concentration, and then he
sighed. "No, sir, nothing like that has come to my ears. No gripes, no
grudges, no reason that I can fathom for anyone to kill someone like
this, much less Jassin."
I sighed in turn. Sardyee worked closely with everyone in the
loading house, and if there was anything to know, he'd know it. Then I
remembered something.
"Just before the box exploded, there was a large, dark-haired man
at the dockside door. He shouted 'no', but I didn't see him afterwards.
Did you happen to notice him, or know who he might be?"
"Didn't see him, Percantlin, and haven't seen anyone like that
since. Should I ask around?"
"Please do," I said. "If he was shouting about the box, then he
might know who it belonged to or what was in it. In the meantime, take
care of Jassin discreetly, and then keep a close watch on things. The
Island Winds doesn't sail until the tide turns late tonight, but we will
still need all of the time between now and then to get her loaded and
ready to sail."
I walked slowly back to my office, contemplating ways to uncover
the secret of Jassin's death. I could have nosed around and asked
questions on my own, but I was worried that my interest would only make
everyone even more nervous. In the end, I decided that it was just one
incident. My workers wouldn't let it stop them from earning their daily
wage.
My attention was diverted from the dual mysteries of the day by the
mundane details of running the Fifth I for the next bell or so. And
then, just as I was beginning to think that the rest of the day would be
uneventful, I was summoned back to the loading house.
The large building looked like a sinking ship with the rats
streaming away from it as I approached: both my own workers and the crew
of the Island Winds were pouring out the doors, crazed looks on their
faces. This time "nisheg" wasn't whispered, but uttered clearly and
fearfully.
Inside, not one, but two bodies awaited me. The scenes were much
like Jassin's had been: each in a secluded section of the building, each
body looking relatively peaceful in death, with a sad, or perhaps
wistful, look on their faces, each soaking wet in the middle of
perfectly dry surroundings. Sardyee met me at the door and led me to
each corpse, relating much the same story as with the first. Both Arland
and Yorssa had wandered away from their work, and then been found
sopping and dead.
"It was one of the Island Winds crew," Sardyee said, "that first
said nisheg out loud, just after Arland was found. No one believed her.
But once poor Yorssa's body turned up, there was no stopping 'em.
They bolted, just 'fore you got here. She was so well liked; it's a
shame."
"I'm sure it was just shock," I said. "Sailors are a superstitious
lot, but us landlubbers are more hardheaded. Nisheg are nothing more
than myth, straight? Nothing more than myth."
I paused for a moment, then said, "Sardyee, go round up our folks
and get them back to work. We need to get this cargo sorted and stowed,
rumors and myths notwithstanding. Tell everyone to pair up and stay
together. So far, the three casualties were alone. That should make them
feel safer. I doubt that you'll get the ship's crew back in here, so
offer a bonus for anyone who stays over shift."
I turned to Heerans and said, "Send a runner to the wizard Cefn;
see if he can come and help. I don't believe that we're dealing with
something magical, and perhaps Cefn can convince everyone else of that,
while exposing the real culprit."
As Sardyee coaxed our workers back into the loading house in twos
and threes and larger groups, I started back toward my office. It wasn't
surprising, I suppose, that sailors, and even dock workers, were
frightened of nisheg. I expect everyone knows at least a story or two
about the mysterious, often alluring, and usually fatal water spirits,
but for those who work on and around water, they probably hold a special
significance.
Nisheg is a general name for a seemingly infinite variety of
strange aquatic phenomenon. Most of the stories detail individual
creatures, rather than types of creatures, with each lake, stream, pond,
rivulet, and even well having its own resident, jealously guarding their
habitats from both despoilers and casual wanderers. There were
horse-like spirits, and monsters of varying descriptions, but most often
the tales concerned women, or female-shaped beings, luring folk into the
depths with false promises. From the fish-tailed mermaids and
fair-songed sirens of the sea, to the lantern-bearing maidens in
fenlands, none of these beings ever had a helpful role in any of the
stories I'd heard. It made me wonder what was so inherently frightening
about water that started all of these strange tales.
It was nearing eighth bell when Ront, the messenger that Heerans
had sent for Cefn, entered my office. "I couldn't find the wizard, Master Percantlin," he said. "No one answered his door. A neighbor said
he'd gone out early yesterday morning, maybe second bell, and no one's
seen him since."
My door opened again before I could thank Ront, and Sardyee
entered. "Percantlin, sir, I've found out who that man is you were
asking about. Seems as though it was Captain Lar, master of the Island
Winds hisself. Since the second set of deaths, he's recalled all of his
crew and posted guards on the gangplank. Our folk have to hand over the
cargo there; no one but crew gets on the ship."
I was just about to reply to the news of Captain Lar's strange
behavior when the office door opened again. This time, Heerans poked his
head in and said, "Two more dead, Percantlin, and they were together. No
one wants to go back inside the loading house now."
I stood abruptly and said, "Well, it looks like we have a problem
and we are going to have to solve it ourselves. First, we need to know
more about what might be going on. Heerans, Sardyee, gather as many
people together as you can in the main courtyard. Anyone and everyone
who knows a fable or anecdote about any kind of nisheg is invited; pass
the word up and down the docks. If this is a water-sprite problem, we
need to learn as much about them as we can, and as quickly as possible.
"Meanwhile, I will go talk to Captain Lar and see if his strange
behavior this morning means that he knows something relevant about our
problem. Let's go."
We all hurried out of my office, and I headed down the stairs and
out the front door. I turned right toward Commercial Street and the
docks. I had to walk for several blocks along the ocean because the
piers at the Coldwell end of Commercial Street had burned four or so
years ago during the Beinisonian War and had yet to be rebuilt. I was
constantly lobbying for returning the docks to their original purpose,
but it looked like my business was going to have to continue to haul
cargo by wagon to the functioning wharves because the news was that
someone was building a bathhouse across from my warehouses.
I reached the Island Winds' berth and looked her over. The ship was
large, with tall masts bearing furled sails, and sheets crisscrossing
what looked like every open space, forming a webwork cats-cradle above
the decks. She looked big and strong and capable, and even so I had no
desire to experience a moment of time aboard her while she was at sea.
The gangplank was lined with sailors, and they were passing the
last few crates hand-over-hand up to the deck. They then took up
guard-like poses, and I could tell that Sardyee had been right: I wasn't
getting aboard. Instead, I said, "I'd like to speak to the captain,
please."
My request was relayed up the gangplank just as the crates had
been. A few moments later, the large man with black hair that I had seen
earlier strode up to the rail of his ship. "I'm Captain Lar," he said in
his booming voice. "What can I do for you, Master Percantlin?"
"I would like to apologize for the temporary labor problems we're
experiencing, captain. I am working on a solution at this very moment,
and I'm confident that we will be able to resume cargo transfer very
soon."
The captain frowned and said, "Be sure that you do, good sir. The
Island Winds sails with the turn of the tide, and you'll pay the
forfeiture on the contracts if the goods aren't on board."
I knew the penalties involved, and I thought it a little crude of
Captain Lar to state them so confrontationally. Which only made it
easier for me to ask, "You wouldn't know anything about the
circumstances surrounding the problems in the loading house, would you,
captain?"
Lar drew himself up, a look of offended pride on his face. "Of
course not! And I don't have time to stand around trading insults with
you, sir merchant. You have until the sixth bell of the night to
complete your cargo transfer, so perhaps you should go see to it!" With
that, he turned and stomped off.
I turned away too, and as I walked back to the warehouses, I was
sure that Captain Lar's reaction had been a bit too forceful and
outraged to be real.
By the time I got back, the courtyard of the Fifth I warehouses was
crowded with people, more than half of whom were not even employees. I
was glad of their generosity in spending their time to help out.
I climbed into the bed of a wagon that had been set aside as a
makeshift podium and looked out over courtyard. As the noise of idle
chatter died away, I glanced around me to see that the scribes whom
Heerans had assembled were ready with their lapdesks, parchment, ink,
and quills. I raised my hand, and the last few murmurs fell silent.
"Thank you all for coming," I said. "As you've been told, I need
the benefit of your knowledge. I want to know everything you know about
nisheg."
I should probably have expected what happened next, which was a
wave of unintelligible noise as everyone began to speak at once. I
smiled ruefully, and held up my hand again. Gradually, the wave subsided
into silence again.
"Perhaps we need to find a better way of doing this," I said. "The
person I point to will tell what they know. If anyone else has anything
to add to that, they can then speak. Please keep your comments brief;
there are a lot of you and I would like to hear from everyone."
The tale-telling lasted for well over a bell, and I learned a great
deal about nisheg. At first, I thought the cause was hopeless, as every
story was as individual as the person telling it. Gradually, though,
certain similarities began to emerge, sorting the stories into broad
categories. Some nisheg were bound to their bodies of water, while some
could venture away by anything from a few steps to several paces, and
others were bound by nothing. There were water sprites who guarded their
haunts against any and all who came near, while others only bothered
trespassers.
Certain nisheg were merely tricksters, causing mischief and mayhem
but seldom death; some used lethal force to protect that which they
guarded; yet more killed for sport or perhaps livelihood. They were
variously limited to appearing only in the day, or only in the absence
of sunlight; others could only be found at certain times of the year, or
even in specific weather conditions.
In terms of appearance, some resembled horses, some people, some
floating rain clouds or ambulatory rivulets, and many other shapes as
well. Various sorts routinely hid their visage behind illusions, and
some used those illusions as lures for their prey. There existed types
that could be caught or tamed through special means or trickery, though
most were best avoided altogether.
There were few mentions of ways to kill nisheg, but usually the
operative element was something that was inimical to water. One
particularly detailed legend related how a certain group of people would
put together large hunting groups composed of both adults and children,
and it was always the children who were able to fire their arrows and
kill the object of the hunt while it was distracted by the adults in the
band.
As the stories continued to flow, the courtyard slowly emptied out,
those who had given their information wandering away or returning to
their jobs. I believe that every single person who had gathered
contributed something. Finally, the last person remaining stepped over
to the wagon I was standing on. He was a young man, or perhaps an older
boy, dressed in the brief vest and short pants of a cabin boy. His skin
was naturally bronzed, his nose very broad across his face, and his
earlobes were startlingly pendulous.
"I want say," the boy said in a strangely accented, high voice,
"box with broke circle belong to master Captain Lar." He paused, looked
around furtively, then continued, "He meet in secret with ghost-man in
dark cloak. I hear some of deal. Ghost-man mean to get box this morning
before docking, but not happen." He stopped speaking again, looking at
his bare feet for a few moments before raising his gaze again. "Master
very angry when box leave Winds. More angry when he come back without
it, yell about lost money. I come help against master's order. Wish you
luck."
The boy turned and dashed away before I could say anything. I
thought I recognized the high voice and strange accent as the reciter of
some of the stories, though I didn't remember exactly which ones. Maybe
he had helped.
As far as Captain Lar's complicity, it was nice to have it
confirmed, but there wasn't much I could do about it. I had no real
proof, and I was sure that the boy wasn't going to go with me to the
authorities, even if I could contact him again. Lar was completely safe
aboard his ship, and there was nothing I could do to punish him for
whatever damage he had caused.
Back in my office, I went over the sheets of parchment the scribes
had produced, supplementing my memory of the stories that had been
gathered. My next step was to try to extract enough information from
them to produce a solution to the problem in the loading house. The only
thing that bothered me about the task ahead was that I had no idea
whether that solution could, in fact, be gleaned from what we had
collected.
I did the only thing I could: I began making assumptions. The way
the five victims had died -- no struggle, no fright on their faces --
suggested that the nisheg used an illusory lure to snare its victim. It
was a pretty good distance from the water, which meant that it was
probably made of liquid, a supposition which was supported by the way
its victims had been soaked. That suggested that it was killable,
probably by something that was inimical to water. My first thought on
that score was a drying agent like we often used when packing items that
could be ruined by damp. Temkah was the strongest one I knew of; when we
used it, we cut it one to five with corn starch.
Lastly, I wondered how we were going to hunt the thing. I decided
that we needed as many people as we could convince to go back into the
loading house. There were two reasons for that. First, we had already
searched the place several times, but had never seen the water spirit. I
figured what would work would be a sweep search, which would be all the
easier with more people. Second, I was worried about the illusion lure.
The last pair of deaths had happened together, so there was no
requirement that the victim be alone. I could only hope that there was
some kind of limit, and that we could involve enough people to exceed
that limit.
So that was the plan: a sweep search of the loading house with as
many people as I could get, each armed with an arrow coated with uncut
temkah. I hoped that it worked better than it sounded.
I had only been able to convince nine other people to participate
in the hunt, and the ten of us stood in the lengthening shadows of the
last bell of the day in front of the courtyard entrance of the loading
house. All of us were armed with temkah-coated arrows and were ready to
go.
The ten of us, including Tanj, Heerans, Sardyee, and six other
workers, entered the loading house. We searched methodically, making as
much noise as possible, trying to drive the nisheg ahead of us. It was
nerve-wracking, stalking through the piles of crates, barrels, and bags,
trying to keep an eye on everyone else to keep them from wandering away,
trying not to let the thing we hunted slip past us, not wanting to
actually set eyes on it and face the implied lure.
We finally came to the far corner of the dock end of the loading
house without seeing the water sprite. Unless it had slipped past us, it
had to be behind that last pile of crates. We lined up on one side of
the pile and advanced, calling out and stamping our feet on the wooden
floor. We split to go around the pile, moving as quickly as we could,
and suddenly, with a flash of movement into the corner itself, we saw
it.
Saw her, I should say, because standing there, cowering slightly,
was Giesele, my wife. She was as beautiful as I remembered: tall,
graceful, with long blond hair and the sweetest lips I had ever tasted.
This was Giesele before the Red Plague, smiling, beckoning to me, her
sea-green eyes filled with longing: longing for my touch, my kiss, my
love.
As I looked into those deep, green eyes, I could hear voices around
me saying names even as I whispered, "Giesele." Tanj on my left said,
"Bronna," and Heerans on my right said, "Dan." The bow was forgotten in
my hands, and I wanted to cross that empty space between us and fall
into her arms. Despite the way she looked at me, I knew that she wasn't
ready for me to approach, and I awaited that call eagerly.
There was a cry like waves crashing on a shore, like screegulls
calling, like a storm passing, and suddenly Giesele was gone. The image
of her standing before me vanished, and as the longing, the pull, also
disappeared, I caught a glimpse as I turned away of something shriveled
and not at all human-seeming where she had been.
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