DargonZine | Volume 17, Number 1 |
he ring of naked dancers had again drawn a crowd and Yawrab found
herself among the curious onlookers. She watched the bodies move around
the fire, parts bouncing and swaying, and found herself more fascinated
by the movements than the nakedness. She was pleased with herself at
that, glad that she had put so much of her non-gypsy past behind her.
She had first seen the style of dancing practiced by the Gwynt Gyrun,
the Wind Riders of the great plains south of Baranur, a sennight ago. At
the end of the three-day wedding ceremony of Maks, a Rhydd Pobl gypsy,
and Syusahn, one of the Gwynt Gyrun nomads, all of the bride's people
had formed a ring about the couple, stripped down to skin, and had
started to prance in a circle to the beat of drums and vowel-sounded
chanting. It had been all she could do not to stare at the jouncing,
jiggling parts.
Yawrab was not well enough versed in the style to be able to
distinguish between this dance of parting and that dance of union. She
could feel the rhythm of the drum, though, and she found her feet
beating the ground along with the dancers'. She was not yet uninhibited
enough to join in as several gypsies had, but she could feel the music
moving in her, moving her.
Smiling in contentment, she left the circle, her feet stepping in
time to the chants and the drums. She crossed the large, sculpted
clearing in the forest of northern Dargon that the gypsies called
Eariaddas Hwl, passing celebrants clustered around myriad sources of
entertainment. She caught the skirl of small-pipes from one, and the
swirling, beat-driven strains of the gypsies' favorite dancing music
from another. From her previous wanderings during her time there, she
knew that storytelling, drinking contests, and legerdemain exhibitions
were some of the other amusements offered.
Yawrab wasn't wandering this time, though, which was why she hadn't
stayed longer with the naked dancers. She had an appointment to keep. It
was a gypsy sort of appointment, so she felt no need to rush or to try
to tell time by how far the quarter-moon was over the trees or by
ringing imaginary bells in her head. Ganba, her door into the Rhydd Pobl
culture as well as her lover, had informed her the previous night that
Sefera had offered the use of her divination skills to help Yawrab with
her quest. From what she had heard of the fortune teller's skills, she
was looking forward to the experience.
She came to a quiet corner of the gathering place and found herself
grinning with delight at what she found there. A table had been set up
beneath a wide-spread, high-branched tree and at it sat brown-haired,
bronze-skinned Ganba. Across from her was an older woman with long, dark
hair, who had to be Sefera. Neither of them had prompted Yawrab's grin;
that was caused by the myriad star-like lights twinkling in the air
between tree and table, creating a mystical, magical atmosphere.
As Yawrab drew nearer, she saw the wire-thin chandeliers supporting
the tiny candles that made the light, but the otherworldly ambiance was
not diminished. She walked up to the table and into the arms of Ganba,
who had risen from the slatted folding chair to greet her. Yawrab had no
qualms about kissing Ganba in front of a stranger, and she did so
warmly, hugging her tightly. Ganba returned the affection just as
openly, and then they sat.
Ganba said, "Yawrab, let me introduce Sefera, sign-reader and
fortune teller. Her talent is legendary among the Rhydd Pobl, and she
has some notoriety among your people, the Rooted Folk, as well. She is
known to traveling carnivals and in large marketplaces as Madame
Zeefra."
Sefera extended her hand across the table, and Yawrab took it. The
fortune teller was smiling gently, and her grip was warm and strong.
Yawrab found her attractive, and the age that was written on her face
made her look wise, not care-worn.
Sefera said, "I am pleased to finally meet you, Yawrab. I've heard
about how you helped Ganba deal with that madman Lacsil and his Sageeza
fanatics." Yawrab was about to protest that she hadn't done much beyond
riding along with Ganba's bantor, or wagon group, but the fortune teller
didn't pause long enough. "Of course, every stranger prompts gossip at
one of our gatherings, even at a time like this, while the Wind Riders
swell our ranks. You've heard the stories about the rooted-folk wizard
and his apprentice?"
Yawrab nodded. She had listened to the gossip about Cefn, the
cowled mage, and his partner -- not apprentice -- Je'en, who wore a
silver half-mask and a brace on her arm. They were guests of the bride
and groom, having performed some service for them. She wondered whether
her own tale had grown as much as that pair's had. She didn't believe
that they had really rescued Syusahn from a magically living tower!
"I've heard about your search," Sefera said. "I haven't pried into
the details; I like to be open to what the other world has to say. Shall
we begin to listen in?"
She produced a bundle of something wrapped in purple silk and set
it in the center of the table. With a deft tug, the silk slid open, and
she spread it out into a square under a deck of black-backed cards. She
said, "Touch them, Yawrab. Just rest your hand, either one, on them for
a moment or two, and let them get to know you." Yawrab complied, trying
not to feel either silly or skeptical.
Sefera took the cards from under Yawrab's hand and began to shuffle
them. She fanned them out and said, "Choose a marker, Yawrab, a card to
represent you in the spread."
Yawrab reached over and plucked a rectangle from the fan. Sefera
drew the cards together again and took the one Yawrab had chosen,
turning it over and putting it in the center of the purple square of
silk in the middle of the table. The picture on it was of a tiny man
standing on a mountainside.
"Good, good, the jester of rock. It makes sense; you are one of the
rooted folk, so your suit is rock. The high rank shows good things about
you. Next, we must examine your past."
The fortune teller turned over the top card of the deck, followed
by another and another. She set them down in a ring around the marker
card, and began speaking in a rhythmic, measured voice.
"Your childhood looks clear. Yes, yes, but here, in adulthood,
early, something very, very traumatic. I can see the damage to your mind
and body." Yawrab didn't react to the cards revealing her rape by Lord
Cranhull. Her past couldn't hurt her any longer.
"A journey, then, without healing. A journey and then complacency.
You found a routine, right? A place to fit in, a place you further
shaped to yourself. Once a part of it, you never wanted to be apart from
it. But you didn't really belong."
Yawrab realized that Sefera was talking about her years as the head
housekeeper for the Denva estate, a job she had been good at, a job she
had liked, or had seemed to like. Only now did she realize how confining
that job had been, how restrictive, and how the restrictions had been
ones she had set around herself.
The marker card was surrounded now, images showing flames and water
and what she had to be told was wind, as well as more fanciful, abstract
images that weren't of any of the four suits. Sefera said, "Now we move
to the recent past." The cards she turned over now were set in a row
below the ring around the marker.
"I see an ending, someone close, family." Yawrab recognized Tillna,
her sister. "A bad end. Murder. I see flight. You flee, the one you
chase flees, the murderers flee as well." Yawrab started at that. Lord
Aldan was not one of the murderers?
"There's Ganba's influence, and your journey north." Sefera was
turning the cards more slowly. "The one you seek also comes north. But
..." She flipped four cards into a line above the marker's ring, and
frowned at the results. "But nothing makes sense here. Random cards, no
message. Why?"
Sefera gathered up all of the cards, shuffled them again, and dealt
three cards off the top, hesitated, and dealt a fourth. The jester of
rock showed first, followed by the four of wind that had been Ganba's
card. The deuce of rock showed next, and Sefera indicated that as the
man Yawrab was following. "Lord Aldan, son of Baron Bindrmon," Yawrab
explained. The fourth card, the ace of flame, was set beside Aldan's
card.
"A new layout," said Sefera. "Perhaps this will show us the future
better." She dealt an arrangement of cards around the first four, but
hissed in frustration at what she saw there. She gathered all but the
four up and tried again, and twice more. Completely different cards
showed up each time, and finally the fortune teller said, "The cards are
blocked. They see nothing beyond today for you, Yawrab. Nothing at all."
Yawrab looked at Ganba, and then back at Sefera. "You don't mean
...?"
Sefera's frown cleared for a moment, and she said, "No, no, it
doesn't mean you have no future, my dear, no. It just means the cards
cannot reach into your future." She sighed, and said, "I'm sorry,
Yawrab. It seems I won't be able to help you locate the man you're
seeking."
Ganba leaned forward and asked, "Isn't there anything you can do?
You use more than just cards; I've seen you. Might one of your other
methods be able to do what the cards can't?"
Sefera said, "They are all fundamentally the same, Ganba. Whatever
blocks the cards would block them as well." She wrapped the cards up in
their silk and made them vanish again. When her hands came back above
the table she stopped in mid-motion, and looked up with eyes wide with
possibility. "Unless ... There's one method that is more direct, more
personal than the cards. Wait here for a moment."
She rose and walked away. Yawrab looked a question at Ganba, who
just shrugged.
Sefera returned with a small bowl, a bucket, and a roll of
parchment. Ignoring her chair, she deposited her items on the table and
used a knife to cut a large square of parchment off of the roll, which,
when spread out flat, almost covered the table. She handed the knife to
Yawrab and said, "I'll need a little blood, my dear." When Yawrab just
stared at her, she continued, "I said it was more personal. I don't need
much, just a few drops."
Yawrab took the knife and nicked her middle finger. She let a few
drops of blood fall into the bowl, then put her nicked finger into her
mouth. Sefera retrieved the knife and made it vanish to the same place
the cards had.
Sefera took the small container and held it for a moment. Then she
took a handful of white sand out of the bucket and dropped it into the
bowl. She did that twice more before beginning to stir the sand with her
fingers. Yawrab expected the sand to clump up in the blood, but instead
it slowly turned pink as if her blood was really mixing throughout it.
The fortune teller finally took the small bowl and poured the whole
contents into the palm of her other hand, where it fit without any
trouble. She set the container aside, and cupped both hands above the
parchment. She closed her eyes and began to hum softly. A moment later,
she opened her fingers to let the sand through.
Only the sand didn't fall, not at first. Sefera hummed louder, and
it began to sift out, slowly at first and then faster and faster. Even
though she didn't move her hands, the sand fell all over the parchment,
forming a pattern that grew ever more complex.
It was circular, as large as the parchment. In the outer third of
the disk, six animals formed, three pairs of two. The design was
stylized, and consisted of two foxes, two falcons, and two cats. Each
pair was situated with its back to its twin, thus facing one of each of
the other pair.
Filling the rest of the disk and surrounding the six animals were
bands that wove over and under each other like the reeds of a basket.
The pattern wasn't totally regular, but it was balanced between the six
figures and formed a pleasing image.
The strangest thing about the pattern was that Yawrab recognized
it, or part of it at least. Ganba owned a segment of a stone sculpture
that bore a portion of the pattern before her. In fact, she was sure
that the match was exact: the part of the pattern of sand that held the
cat facing the fox looked just like Ganba's carved fragment.
Sefera's hands were empty; the pattern was complete. Yawrab looked
at Ganba, who was staring at the pattern intently. She shifted her gaze
to the fortune-teller, and found a look of surprise and confusion on her
face. Yawrab found her attention returning to the sand painting when the
parchment suddenly began to vibrate rapidly, and the sand scattered
across it and the table. In a moment, the pattern was gone. But the
image, and the way it called to her, was one that Yawrab would never
forget.
The room was dark. The windows were open, but the end-of-Seber moon
was no more than a sliver, and there was no light coming from the street
at that bell in the Old City section of Dargon.
Lord Aldan, son of Baron Bindrmon, broke a long, companionable
silence with, "No luck, then?"
Bard Nakaz said, "No, Aldan, no luck yet. It would help if we knew
exactly who has taken up the Margre's quest, of course, but I think our
current strategy will eventually pan out. Voesh had to seek out extra
information before he and his friends could locate the second artifact.
The curse brought doom on all six of those people, but we can't trust to
the curse to eliminate this new holder."
Silence fell as the pair reflected on the Margre and her quest. The
Margre Chalisento had been a powerful sorceress in the dim, distant
past. She had lusted after absolute power, but had been thwarted just
short of her goal. She had been magically separated into three parts,
and these parts had been crafted into artifacts, which were then strewn
across the breadth of the continent of Cherisk. So far, two of the three
artifacts, a small rock and a stone cup, had been retrieved.
This brought up thoughts of Meelia, who had revealed her
involvement in the Margre quest in her final, dying moments. She and her
five friends, led by Bresk but directed by Voesh, had encountered Aldan
and Nakaz in Valdasly. Meelia had been in an accident just after
recovering the second of the three Margre artifacts, and had died of her
wounds.
Nakaz and Aldan had chased after the remainder of the questers,
finding dead bodies along the trail until they followed the final member
of the group. That one had encountered some kind of struggle between
some gypsies and a group of fanatics known as the Bloody Hand of Sageeza
and had been killed as well. Unfortunately, the artifacts had not been
on his corpse. Aldan and Nakaz had done the only thing they could think
of: continued to Dargon, where Meelia had indicated the band was going.
Since arriving, the pair had been canvassing the city, looking for
information about the Margre or anyone asking about her legend. To date,
they had found out little.
Aldan asked, "How many more sages does Dargon have?"
"Quite a few, to my surprise. I've been visiting knowledge
gatherers and sages for a sennight, but none have been visited by anyone
besides myself looking for information on the legend of the Margre
Chalisento. From what I can determine, there are at least a sennight's
worth to go. I suppose it's the port that draws them all this far north.
The sailors' tales, the strange cargo, the frontier spirit. The freedom
to think new thoughts, unlike a more tradition-bound city like Magnus."
"And if the calendar turns to Ober and you still haven't heard
word?"
"Then I will have to start over. There's nothing else I can think
of to do, Aldan."
Nakaz changed the subject by asking, "What about your search? Any
sign of your Menagerie?"
Aldan said, "I've had no more luck than you, Nakaz, but I think
that, given a few more days of searching, I will be able to say that
they really aren't here. I've spread the word that I am seeking
information about Lords Eywran, Wannek, and Lothanin all over the Old
City, and even down in the lower town. So far, no one has heard of them,
and I can't think of a reason that they would feel the need to disguise
themselves this far north of Bindrmon. I'm beginning to think that
Weasel, er, Lord Kuvey, must have lied."
Nakaz turned on his side, and said, "I'll turn your question back
on you, then. What will your next move be once you admit that they are
not here?"
Aldan remained on his back, staring at the ceiling he couldn't see.
"I'll let it go, at least for now. If they didn't come here, they could
have gone anywhere and I don't know where to start looking. So I'll just
forget about them for the time being. At least until we can deal with
this Margre situation."
"And Tillna?"
Aldan sighed. "What about her? She's dead, killed by my one-time
friends. I'll mourn her, of course, but no less or more than I would if
I had been able to chase down the Menagerie right away. She was my
fiancee, Nakaz, and I cared for her, but I've come to realize that I
never loved her." He turned to face Nakaz in their bed, and continued,
"I think I knew that even when I proposed to her, but I am sure of it
now. She shouldn't have died, and I will do what I am able to see her
murderers brought to justice. But if that has to wait until I can return
to Bindrmon, then so be it."
He reached over and drew Nakaz closer. "I'm not glad she's dead,
Nakaz, but I am glad that chasing her killers brought me to you." He
kissed the bard, and there was no more talking for quite some time.
Ratray stood in the shadows of a building at the corner where the
Street of Travellers crossed Merchant's Way. His walk from Dargon Keep
across the causeway over the Coldwell River and along the lengthy
stretch of Travellers before it entered the lower city proper had been
uneventful, but the challenge was about to grow. He watched the flow of
traffic along Merchant's carefully. He had a scowl on his youthful,
unbearded face and he mumbled under his breath, "Fifth of Ober; same
errand five times. Shouldn't have told Marnvik, shouldn't have told
nobody."
The street before him was just as crowded now, at seventh bell, as
it always was, and Ratray knew that he couldn't hope for it to become
suddenly deserted. He waited, fidgeting and fretting, long, thin fingers
writhing around each other in impatience, until there was only a handful
of people walking along in front of him. Then he sprinted across the
intersection and dashed along Travellers, speeding unerringly for an
alley on the right and slipping into its darkness with a sigh of relief.
The alley ended at Traders Avenue, another wide, busy street.
Ratray huddled behind a barrel there, breathing hard from his run. His
grey eyes darted furtively around the street, noting the solitary
walkers and the people clustered in groups. When his breathing was back
to normal, he slipped around the barrel and started sidling along the
wall, his thin body swallowed by the shadows there, moving slowly as he
angled for the best position to launch himself from. The crowds in the
street eddied back and forth, and an opening appeared between him and
the side street he needed. Ratray set off, scuttling as rapidly as he
could without running, his shoulders hunched up around his ears, his
head down, watching his path through the brown fringe of his bangs.
The side street was quieter, but Ratray didn't slow by very much.
He lifted his head to keep a better watch, though, as he made his way
past two more intersections. Another busy street presented itself and
again he paused in a shadow to determine his best chance of navigating
the crowds. He shuddered violently when a group of four people,
chattering busily amongst themselves, passed him from behind, and he
pushed himself into the street as soon as they were gone, before he was
completely ready.
His path across this street was not as swift nor as direct as the
previous one. He continually dodged and diverted, avoiding walking
closer than two arms-lengths to any group of three or more people. By
the time he reached the corner he wanted, he was shaking and panting
heavily, even though he hadn't been running.
After pausing in a dark doorway one more time, Ratray made his way
down the next street, crossing and recrossing it to avoid the few
pedestrians he encountered. He approached a final intersection and
peeked around the corner to see if the way was clear. Satisfied, he
walked down to Abernald's Apothecary and peered through the window. He
waited until two of the three customers left before pushing through the
doors and walking up to the counter.
"Hello, Tray," said Abernald, the owner and only worker in the
shop. "I saw you out the window, waiting. Haven't gotten over your
concerns yet, eh?"
"Hello, Abernald," said Ratray, wishing that the people he worked
with in the keep were as willing to use the nickname he wanted them to.
Instead, they called him Rat, and then laughed when he shouted at them.
Looking up at the shopkeeper, he said, "No, my worries haven't gone
away. I really don't think they ever will, either."
"I'm sure you're wrong, my boy. Just give it time. So, Marnvik
needs more pipedust?"
"Or so he says, yes, Abernald. I know he's just teasing me, making
me go out like this, but I gotta do what my boss tells me, straight?"
"He's bound to get tired soon, Tray. Or broke. Just a moment."
Abernald walked over to a bank of small drawers and opened one. Ratray
turned to look nervously at the door, shuffling his feet and clicking
his fingernails against the counter. Abernald was soon back with a small
cloth bag, which he set on the counter.
Ratray fetched the coins he had been given out of his pouch and
pushed them across the counter. "Thank you," he said as he took the bag.
"I'll probably see you tomorrow."
Abernald laughed and said, "Good luck, Tray, and don't worry."
Ratray just shook his head as he walked out of the apothecary.
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