DargonZine | Volume 13, Number 6 |
Author's Note: Just over two thousand years have passed since three lovers and a meddling outsider created a Talisman that was more than any of them knew. An accident destroyed it, and started those four individuals on a round of reincarnations to attempt to piece the artifact back together. The six pieces have become three over the centuries, but one of the original fragments remains hidden, having not been exposed to the open air since that lightning-riven winter solstice so long ago. That last part must be found before those four souls can find peace.
This part of the Talisman saga moves the story into the present day, as forces are set in motion to secure the release of that last fragment. This story and those that follow will focus on the four reincarnates as they are drawn toward the city of Dargon and the resolution of their millennia-long task. (This portion of the Talisman Saga goes over events previously written about. To gain a more complete understanding of them, please refer to the story "The Treasure", Parts 1 through 4, which appeared in FSFnet 7-5, FSFnet 8-2, FSFnet 9-2, and FSFnet 10-2. That story also recaps events that appeared in even earlier stories, most notably "A New Life", in FSFnet 5-3.)
n a room deep underground, two lamps flared to life of their own
accord. Moments later, a tracery of lines on one wall began to glow. In
the center of those lines, the image of a door vanished, replaced with
swirling and roiling mist. The mist then parted sharply as it was pushed
aside by a figure stepping slowly through the new opening in the wall.
Roharvardenul stepped into the room deep below the city of Magnus
with a smile on his narrow face. He took pleasure in the feat he had
just accomplished so easily: traveling from his hidden fortress
Aahashtra to Magnus, more than a hundred leagues, in only a single
stride.
Vard was a tall man with long, dark hair that hung past his
shoulders. His somewhat dissipated face had deep-set eyes, a large nose,
and a moustache and goatee framing his slightly pouty, full lips that
sneered as naturally as they smiled. He wore a simple tunic and trousers
over his slender body, but the cut and the fabric indicated that he was
no peasant or simple laborer. The cloak he wore hinted more at his
actual status with its elaborately jeweled embroidery at throat and hem.
Vard was a sorcerer, extremely skilled and most powerful.
He glanced around the small room. It had once been just a cellar
below the basement of a nondescript house in the Fifth Quarter of
Magnus, the Crown City of Baranur. Now, it was much more. One wall bore
a complex pattern of geometric shapes formed by a single continuous line
that began in one palm-sized golden circle and ended in another. That
pattern surrounded a depiction of a door, each plank detailed down to
the grain of the wood, that had been drawn into the tiles of the wall in
the same fashion as had the pattern of shapes, the single line beginning
and ending in the same terminal circles.
On the floor lay a soft rug. Against one wall rested an ornate
chair, and against the opposite wall was a medium-sized chest. Across
the room from the magical pattern was a curtained doorway, the only
ordinary way out.
Vard turned around just as the power that had filled the pattern on
the wall, linking it and its twin beneath Aahashtra, faded, and the
image of the doorway returned. Now the passage was sealed, until he
applied his magic and opened the portal once more.
He strode purposefully over to the curtained doorway and slipped
through. The curtain dropped behind him, enclosing him in complete
darkness. He paused briefly, composing himself. The corridor that linked
his underground ante-chamber with the streets of the Fifth Quarter of
Magnus was lined with tests and traps to protect it from unwanted
intruders. In order to pass safely through his own traps, he needed to
fill his mind with a shifting set of patterns that each magical snare
recognized.
There was another way, of course. He could have simply carried an
amulet like the one his servant, Qrun, bore. But he enjoyed the trial of
threading his own gauntlet each time he made the trip to Magnus; he was
testing himself, honing his own faculties while going about his daily
business. He would have it no other way.
Vard took several deep breaths and, stretching his hand out to the
side to touch the wall, started forward with the proper key-patterns in
his mind. As he walked, both his own inner sense of timing and certain
subtle clues in the texture of the wall told him when to alter the
patterns. He took his time as he carefully negotiated the passage and
came, as he always did, safely to the end.
He paused again in the short section at the street-end of the
corridor that was free of traps and tests. He spent several moments
relaxing the tension that always built up as he walked through that
slightly curving, slightly upward-sloped passage. But he didn't
immediately open the door and step out into the alley once the faint
tension in his shoulders and neck had been soothed away. He had another
task to complete before he essayed the streets of Magnus.
In the still completely lightless corridor, Vard began to
concentrate again. Slowly, the mage's features fleshed out. His face
became squarer, with a prominent jaw and a strong mouth forming before
the goatee grew and covered the lower half of his face. His eyes thinned
as his nose expanded, and his hair shortened into a close-cropped
bristle of brown. A hat formed over that hair, tight yet still somewhat
squarish, trimmed with a long tassel at the top and beading around the
lower edge.
His spare body got taller and filled out, getting stocky and square
as well. His tunic, trousers, and cloak became the multiple layers of
robes of a Beinison merchant, longest and plainest robe at the bottom,
with each successive robe becoming shorter and more ornamented with
embroidery, then beads, then plaques of precious metals. The fifth and
final robe was little more than a vest that was so weighted down with
decoration that not a single thread of its underlying fabric was
visible. The toes of embroidered boots poked out from beneath the
longest underrobe.
Vard was the master of many talents, and one of those talents was
illusion. He was always thorough, which was why each robe had formed
separately. Vard was extremely cautious, and possibly even paranoid
about it, but he had never set foot in Magnus appearing as himself.
Within the walls of his fortress home, he felt completely safe, prepared
for anything. Venturing into the chaos that was a city like Magnus,
where anything could happen and anyone might see him, he preferred to
take what precautions he could to protect himself. The easiest and most
elemental precaution was not to be himself, but it wasn't the only step
he took.
Vard still didn't move, even once the illusion of the merchant was
fully in place. Instead, he continued to concentrate. Over the first
illusion, another one formed. A heavy cloth tunic coalesced over the
merchant's robes, reaching to his knees. Over that appeared a leather
apron, and under the tunic heavy trousers formed. Beat up boots replaced
the embroidered ones. The face of the merchant became thinner, more
care-worn and lined with age as well. His hair changed color, to a
red-highlighted chestnut, and grew out to jaw-length. The features
shifted, lips thinning further, nose becoming pointier, ears getting
somewhat larger. The beard vanished, leaving only a thin moustache more
red than brown. Vard needed no mirror or light to be sure of his
illusion; he had practiced diligently until he knew that what his mind's
eye saw, his craft created. The hands of the laborer became rough and
calloused, and a scar appeared on his neck. And soon this second
illusion was complete.
Another of Vard's precautions was to be sure that no one could
trace his path through the city. The easiest way to throw off a trailer
was not to be the person being followed. Thus, the layers of illusion.
Vard's purpose in the city was to shop, and he would do that in the
guise of the Beinison merchant. In moving between the fringes of the
Fifth Quarter and the precincts of the markets, he would appear as the
laborer he had just created. Which left one more illusion, the one that
would carry him through the lawless warrens of the Fifth Quarter in
anonymity and safety.
Further concentration layered one more illusion over the laborer.
Slowly, his features fleshed out. His face widened into a circle as his
nose shrank. His eyes seemed to get larger and the thin moustache
vanished, along with most of the hair on his head. His thick body
plumped up further, and he seemed to lose some more height. His tunic,
trousers, and apron became a Cyruzhian monk's habit, complete with
raised hood that covered the now straw-colored sparse hair and his
newly-rotund face.
Finally prepared, Vard stepped forward. To the side of the corridor
was a short set of steps, which the mage climbed. He slid open a small
spy-hole set high in the wall and surveyed the alley beyond the end of
the corridor. Vard assured himself that the dead-end alley, perpetually
maintained in shadow by a purpose-built overhang, was empty. Climbing
back down to the floor, he engaged the simple latch, and the wall
swiveled on a pivot at its center. Vard-the-Cyruzhian-monk strode into
the deserted alley, and the wall pivoted closed behind him with a
satisfying thunk.
He strode quickly down the length of the alley. At its end he
paused to scan the adjoining street, then continued walking, adjusting
his gait to a more purposeful and moderate stride befitting his outward
appearance. His choice for the illusion cloaking him during his passage
through the narrow, winding, dangerous streets of the Fifth Quarter had
not been random. There was a Cyruzhian mission house on the other side
of the quarter, where the poor and disadvantaged came to have their
bodies ministered to -- food, shelter, healing -- for the meager price
of putting up with having their souls ministered to as well. Monks were
therefore tolerated by the denizens of the Fifth Quarter.
Most large villages, towns and cities had places like the Fifth Quarter:
places where the disadvantaged congregated. Whether this
amounted to a row of shacks outside the town walls or an entire section
of a city, like Magnus' Fifth Quarter, it was a place where poor and
criminal alike lived and died. Citizens of the less shadowy areas of the
city looked at the Fifth Quarter with dread. Law seldom set foot within
its boundaries, and the normal order of such a place was utterly foreign
to them. But even if life tended to be at risk more in the Fifth Quarter
than, say, the Merchant's Quarter, it was still a home to those who had
no place else to be.
Vard continued winding his circuitous way toward the boundaries of
the Fifth Quarter. He remained alert, being sure that no one was
following him. Once he had reached the fringes of the Fifth Quarter, an
area of run down inns and suspect businesses, he sought and found a
shadowed alley and slipped into it.
After making sure that he was unobserved, he began to concentrate
on his layered illusions. The Cyruzhian monk illusion began to fade,
allowing the laborer to become visible. But the monk illusion was not
dispelled; Vard knew that at the end of the day, he would need to return
to the dead-end alley in the Fifth Quarter. So instead of allowing the
monk illusion to dissipate, he submerged that illusion beneath the
merchant illusion, where it would be ready to use again when he needed
it.
This bit of intricate magery delighted Vard. He was sure that none
of his former associates had ever been able to manipulate magic to the
extent he did. His mastery of magic, accomplished all on his own after
being expelled from their company, was all the sweeter for their
rejection and condemnation of him.
Once again checking that he was not being spied upon,
Vard-the-laborer left the shadows and continued on his way. His first
destination would be the Syloris Market in the Merchant's Quarter, which
was half-way around the city.
Vard once again took a circular, winding route, but one that was
only partly chosen to confuse any who tried to follow him: there were
very few streets in the city that were straight for any distance. His
journey took more than twice as long as it would have had he given
himself wings and simply flown directly there, but that was the nature
of travel in Magnus.
When he had come within a few streets of the Syloris Market, Vard
found another pocket of shadow to hide himself in. This time, he shifted
the laborer illusion so that it rested between the Beinison merchant and
the monk. He spent several menes checking his spells, making sure they
were all intact and all contained properly. Then he stepped out of the
shadow and strode jauntily toward the market.
Noise and bustling activity filled the Syloris Market as Vard
walked through one of the many arches in the wall around it. Few current
residents of Magnus remembered where its name came from, but Vard knew.
He was a student of history, among many other things, and he had
encountered the name of General Syloris in his reading. Syloris had been
a general in name only; he had never swung a sword against a living foe,
and had never commanded as much as a single person in battle. But he had
come from a line of warriors in a time between uprisings and strife, and
had turned his honorary rank into political power.
Vard glanced to the south, taking in the sight of the former palace
that General Syloris had commissioned. The shell of that building
remained, only a ghost of its former opulence gilding the brick
structure that had been added onto and taken away from many times in the
three hundred or more years since its construction. The plaza that had
once fronted the palace of the general now served to contain the huge
Syloris Market, one of several that the large and busy city of Magnus
maintained.
The large decorative fountain still flowed in the center of the
plaza, but the small garden plots that had once graced the corners of
the square had been bricked over long ago. The many arches that
penetrated the wall around the plaza helped define the major routes
through the chaos of the marketplace, but many of the aisles and paths
through it shifted daily, if not bell by bell, depending on how the
wares were arranged. Where once whole units of cavalry had been able to
drill and parade, now there wasn't room for even a single horse -- and
sometimes no room for a person -- among the stalls, blankets, tables,
and wagon-backs from which vendors hawked their merchandise.
Vard dove into the throng filling the marketplace, his eyes taking
in the items for sale all around him, while ignoring the cries of the
merchants extolling the virtues of their wares. The vendors who occupied
the Syloris tended to deal in crafted items, from clothing to carpentry,
from weaving to weaponry. Because of the nature of the marketplace, many
of these items tended to be second-hand, which suited Vard's needs
perfectly. He collected personal items, preferring those that had a
strong attachment to their former owners. The stronger the attachment,
the better use they served him in the practice of a very particular
magical art that he had developed.
Vard strode further into the marketplace, cataloging items of
likely interest. Newly crafted items were ignored; they had no previous
owners, no history connected to them, and so were useless to him. But
there was no lack of second-hand merchandise for him to choose from.
Near the center of the former plaza, Vard came upon a makeshift
table behind which stood a man in the bright, patchwork cloths of one of
the Rhydd Pobl, the self-styled Free People. Most people distrusted and
even feared these always-travelling folk, these gypsies. Vard understood
that this was more because they were strangers wherever they went than
anything else. The gypsies had an undeserved reputation for being
untrustworthy, for being thieves and killers, for bringing curses and
ill-luck to the homes of simple, honest folk. Vard had always found them
honest and worthy of trust as long as they were dealt with fairly, and
according to the dictates of their own culture.
They rewarded ill-treatment with ill-treatment, naturally, which
did not help their reputation. But they also traveled extensively,
trading with small hamlets and out of the way villages. The types of
wares such places had to trade were as often personal items as products
of their crafters, and Vard had found many a treasure on the selling
table of a gypsy.
Vard ran his eyes over the man's wares. A diverse collection of
items covered the trestle-table, from clothing at one end -- homespun,
subdued, practical, and nothing a gypsy would ever wear -- to an
assortment of gaudy and surely useless weapons at the other. Vard's eyes
traveled over an assortment of carved-wood figurines, all of an
excellent quality, and then moved on to a grouping of shaped stones. The
stones exhibited a wide variety of subjects and carving styles, and some
were obviously worn by use over time. The wooden pieces, contrastingly,
were of a uniform style, all of animals both real and fanciful, and
looked fresh-carved.
Vard concentrated and held out his hand over the wooden figurines.
As he had expected, he felt very little of the essence of attachment he
was looking for, just the interest and care the artist had put into
creating each piece. There hadn't been enough contact between artist and
creation for his purposes. He picked one up to be sure. The rat,
standing on two legs, wearing a cape and an eye-concealing mask,
wielding a sword, was very fanciful and expertly executed. Still, his
initial assessment had been correct: these carvings were of no arcane
use to him.
He switched his attention to one of the more worn-looking stone
carvings and felt more of that kind of connection he was looking for,
but still not enough to be interesting. This figurine had been owned by
too many people to be attached to any one, and that attachment had never
been very great. He lifted this one, too -- a horse-like figure, very
worn and somewhat stylized on top of that, perhaps a game-piece -- but
still couldn't find enough of interest within it.
The gypsy, noticing the interest of a potential customer, said,
"Those wood-carvings are something, what? A cousin does them, Ganba by
name. Her tribe doesn't track to the cities much, so her wares get
traded to those of us who do. She's a real artist, yeh? We never have
trouble selling her stuff, oh no. Real glad to have some on my table
today, I am!"
Vard absently noted the gypsy's speech. The Rhydd Pobl called
members of their own tribe family regardless of blood relationships;
everyone was mother or father, brother or sister. In keeping with that
practice, they called the folk of all other tribes cousins, even if they
were more closely related. He also noticed that the vendor didn't
mention anything at all about the stone carvings. He set the horse-piece
back down, glanced up at the seller to vaguely acknowledge the
information, then continued his scan across the wares.
Vard found his eyes next caught by another piece of stone, but one
that was very different from the small figurines next to it. This
sculpture was much larger, several feet across its longest dimension. It
was also broken; it was only half of what had probably been a fully
circular piece, like a large, thick plate or shield. Covering the upper
flat side of the sculpture were designs inlaid in three different
materials: a golden metal, a silvery metal, and what seemed to be glass.
These materials formed a basket-weave of ribbons in the middle
two-thirds, and around the outside were three figures, a stylized cat
and then two birds, raptors of some kind, identical in shape but facing
away from each other.
But it wasn't the peculiar subject matter or craftsmanship of the
object that riveted Vard's attention. Instead, it was the powerful sense
of attachment about it. In all of his searches, Vard had never found
anything that had the kind of a feel of attachment that this sculpture
had. Standing in front of it, he could feel the essence radiating from
the stone and glass and metal, without even extending his senses. It was
as if the life -- no, *lives* -- it was bound to were a part of it.
Vard stretched out his hand toward the sculpture. He had to touch
it, to feel the quality of the attachment. He needed to determine the
nature of the bond, the number of lives attached to it, the nature and
method of that attachment. He was sure that the level of command he
would be able to exert over the people bound to this sculpture would
surpass any of his previous experiments.
Just as his fingers were about to come to rest on one of the silver
ribbons, he thought he saw something move out of the corner of his eye.
His head swiveled to the right to track it, and his eyes came to rest on
a box just a little ways down the table. It was a nondescript box,
weatherbeaten and worn. It had no distinguishing marks: no carving, no
painting, no lettering. The lock plate on the front was just a mass of
rust. But there was still something compelling about it.
Vard stepped sideways and stood in front of the box. It was about
three feet long, and two feet in both width and depth. It was surrounded
by those flashy and cheap weapons meant for display rather than mayhem,
but he didn't see any of them. He touched the box, tracing the curve of
the lid, brushing his fingers along the line between lid and body. He
could feel nothing in terms of an essence of attachment associated with
the box, but he still knew that he had to own it, he had to take it back
to his home and explore it and its contents.
Vard straightened up and, fastening a look of disinterest onto his
illusory face, he scanned the entire table once more. He said, in
battered Baranurian with a heavy Beinison accent, "You have large
selection of goods, friend! I see better every day in homeland,
naturally, but far away I am today. I believe I want carvings -- the
masked rat amusing my grandchild, I think -- and this two knifes, also
gifts." He selected two ornate, but flimsy, knives from the confusion of
weaponry on the table. "Oh, and maybe this bad chest will work up good.
You be happy five Rounds for all, yes?"
The gypsy was properly indignant at Vard's offer, and countered
with one that could have purchased everything on the table, and the
table with it. They haggled good-naturedly, insulting each other
casually and without rancor along the way, until finally a price was
settled on. Vard walked away with his purchases, well pleased by the
expenditure.
Vard had originally intended to spend more time shopping, but his
plans had to change. He needed to investigate the box as quickly as
possible. To that end, he set his footsteps on a path toward the seedier
sections of the city. He didn't notice that he had completely forgotten
about the broken stone sculpture.
Vard's trek back across the city and into the Fifth Quarter was
accomplished without any mishaps. The Beinison merchant slid into a
convenient shadow, and Vard let that illusion drop away completely, not
needing it any further. Vard made a slight adjustment to the next
illusion, and the laborer walked out of that shadow carrying a much
finer chest, of darker wood, highly polished, with brass fittings at the
corners and an ornate lockplate. Nearing the fringe of the Fifth Quarter,
the laborer and his chest found a deserted alley and again the
illusion faded away. The Cyruzhian monk, carrying a canvas-wrapped,
well-tied bundle, exited the alley and trundled into the Fifth Quarter.
Finally, the monk entered a particular narrow alley and came to a
halt before a blank, wooden wall at its end, setting his bundle between
his feet. Unobserved, hidden by the shadow of the purposely-built
overhang, Vard reached out and, with practiced ease, found the hidden
catches. Entering the hidden corridor was not as easy as leaving it had
been; he had to operate the two catches at the same time, but soon the
wall swiveled open. Vard picked up the disguised bundle between his feet
and slipped into the darkness behind the wall, which slammed shut after
him.
Pausing only for a moment to drop the last illusions -- he needed
to be himself to make the return through the traps and tests to his
ante-chamber -- he set the chest under one arm, stretched out the other,
prepared his concentration, and started off.
An invigorating several menes later, Vard slipped through the
curtain and into his ante-chamber. Everything was as he had left it, and
he strode swiftly across the rug to the other side of the room. Placing
the chest on the floor beside him, he reached up and placed his hands
within the terminal circles at the inner edge of the pattern of shapes
on the wall, just next to the drawing of the door. He called up the
necessary energies from deep within himself, priming the pattern and
readying it for the activation spells.
The powering of the portal was not a swift process. Slowly, the
incantations that Vard made sparked along the special tiles that formed
the pattern of shapes. Slowly, the lines began to glow, but not a
regular, steady glow -- they seemed to pulse regularly in a slightly
syncopated rhythm. Slowly, the image of the door began to sparkle, then
shimmer, and then it faded into a billowing, roiling smoky rectangle.
The portal was open.
Vard picked up the chest and walked purposefully forward into the
fog. Between one step and the next, he vanished from Magnus. As soon as
he was gone, the fog disappeared and the pattern ceased to glow. The
lamps extinguished themselves. The portal was once again closed.
In the room in the cellars of Aahashtra that mirrored the one under
Magnus, the lines of the pattern on the wall had been glowing for a
short while and fog billowed within the doorway at their center.
Suddenly, the fog churned, and out stepped Vard, home again. Just as
swiftly as had their counterparts, the glow faded from the pattern and
the fog vanished, revealing a stylized representation of a door.
Vard hurriedly left the room through the curtained doorway and went
down the hallway it led to, turning aside at the first door on the
right. He climbed the stairs behind the door to his study.
Three of the four walls of the room were lined with shelves filled
with scrolls and books. The other wall contained a fireplace to one side
and a desk and chair to the other. Vard walked across the room and
placed the chest onto the desk. He fished in the pockets on the inside
of his cloak, and retrieved the rat statue and the two knives, then hung
the cloak on a hook next to the door. Placing the knives on a nearby
shelf, he carried the rat back over to the fireplace and set the
figurine on the mantel, where it joined a very small collection of
similar objects. Sparing the masked rat a brief, distracted look, he
returned to the desk and the chest.
Containing his rising excitement, Vard examined the chest closely
and carefully, something he had not yet been able to do. It was very
heavily damaged but, for all of that, appeared to be largely intact.
None of the wood of the shell appeared to have rotted through, and
though the lock plate was more rust than metal it seemed to be holding
the lid firmly closed.
Knowing that whatever was within this very old chest was probably
reasonably intact, Vard undertook to open it. He first considered
cutting the leather hinges but found that he wouldn't need to when, as a
result of probing idly into the keyhole with a metal instrument, he
managed to crumble the interior locking mechanism completely. Once the
lock was rendered useless, all it took was a firm tug to pry the chest
open, the final resistance being the tar that had been used to seal the
join between lid and base and make it watertight. Vard took that as
evidence that it might have last belonged to a sailor.
The sight that greeted Vard's eyes as he looked into the open chest
was not encouraging. All he saw was clothing. He reached into the chest
to see if there was anything under the clothes, and as he touched the
fabric it simply fell apart, parts turning to dust before his eyes. He
wondered how old this chest must be for cloth to be that timeworn, but
he didn't stop his search. Beneath the remaining shreds of tunics and
leggings and other garments, he finally encountered something that was
more solid, more intact: books.
Vard carefully removed the four books from the bottom of the chest.
The vellum that had been used in the books' construction had more
strength than mere cloth, but the centuries that must have passed since
the chest had been opened last could still have damaged them. He
painstakingly opened the dried and cracked leather bindings in turn,
determining what each one was.
Vard recognized the language of the first book he opened as
Fretheodan, the tongue of the ancient world-spanning Fretheod Empire.
His studies of history had often encompassed the Fretheod, and he
considered himself an expert on their empire and culture. He briefly
wondered what insights this book could bring to his understanding of
them, and then eagerly continued on to the other.
The second book was in the same language as the first, as was the
third. Vard's excitement level rose again; these three books had to be
ancient! Whatever their contents, these were primary sources of
information about the Fretheod Empire, unfiltered and unaltered by
subsequent translation. And to think that he had not had to pay much of
anything for this treasure! How fortunate that he had stumbled across it
on that gypsy's table ... Vard shook his head in confusion. He had
encountered no gypsies in the Syloris. He had found the chest among the
rags and scraps of a scavenger, a hoarder, who had not had any idea of
the value of the box she had sold. Why would he have thought he had
gotten it from a gypsy?
Shrugging, he turned his attention to the last book. His eyes
widened when he opened that book and saw that it was in Fretheodan, but
not written in the neat, small, even hand of a scribe as the other two
had been: the lettering was larger and much more varied, as if it was a
personal log. And then he translated the page to the best of his
ability, and gasped out loud. If the title page was not lying, then this
was the diary of the Royal Bard Tarhela, who had served the rulers
of Fretheod during that empire's only civil war. What was his diary
doing in a sea chest?
Vard jumped up from his chair and hurried over to one of the
bookcases. Pulling down several volumes, he returned to the desk. Then
he carefully turned in the diary to the last few written pages and began
to translate with the help of the volumes he had fetched.
The sun crossed the sky and began to descend into the west as Vard
laboriously translated not only the ancient language, but the
handwriting of the skaldric, as the Fretheod called their bards. He
worked out that the bard had been on an important journey for his king.
The very last entry, describing a brewing storm and how the bard feared
for his safety in the already storm-battered ship, was not the one that
stirred Vard's blood. It was the one he managed to translate into:
... I fear that I have failed my king. The storm that blew us off our course has only just died away, leaving the ship a near wreck, and us utterly lost. I watch now as the captain stands at the wheel, cursing the gods, the sea, the wind, even the king, as he brandishes one of the now useless Son Staffs upon which he used to depend. Such a storm would never have caught a ship of Fretheod unawares before Osgeofu's treachery.
I have in my possession the Tome of the Yrmenweald, passed down from skaldric to skaldric since the beginning of the Time of the Master Staff. It was the only hope my king had of regaining the power of the Master Staff and saving our people. But we know not where we are, and so the chances of happening on the citadel that holds the secrets are almost none. Wudamund might as well be on the larger moon for all we can get to it now. Only by the will of Keinald will Tilgeofu and Fretheod now be saved ...
The Yrmenweald, Vard knew, had been the reason for the Fretheod
Empire's
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